Uses of Class
com.brackeen.javagamebook.sound.Sound

Packages that use Sound
com.brackeen.javagamebook.sound   
com.brackeen.javagamebook.state   
se.liu.student.kimgr905.tilegame   
 

Uses of Sound in com.brackeen.javagamebook.sound
 

Methods in com.brackeen.javagamebook.sound that return Sound
 Sound SoundManager.getSound(javax.sound.sampled.AudioInputStream audioStream)
          Loads a Sound from an AudioInputStream.
 Sound SoundManager.getSound(java.io.InputStream is)
          Loads a Sound from an input stream.
 Sound SoundManager.getSound(java.lang.String filename)
          Loads a Sound from the file system.
 

Methods in com.brackeen.javagamebook.sound with parameters of type Sound
 java.io.InputStream SoundManager.play(Sound sound)
          Plays a sound.
 java.io.InputStream SoundManager.play(Sound sound, SoundFilter filter, boolean loop)
          Plays a sound with an optional SoundFilter, and optionally looping.
 

Uses of Sound in com.brackeen.javagamebook.state
 

Methods in com.brackeen.javagamebook.state that return Sound
 Sound ResourceManager.loadSound(java.lang.String name)
           
 

Uses of Sound in se.liu.student.kimgr905.tilegame
 

Fields in se.liu.student.kimgr905.tilegame declared as Sound
private  Sound GameManager.explodeBossSound
           
private  Sound GameManager.explodeSound
           
 

Methods in se.liu.student.kimgr905.tilegame that return Sound
 Sound GameManager.loadSound(java.lang.String name)