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main(String[])
- Static method in class se.liu.student.kimgr905.tilegame.
GameManager
Runs the program, arguments are ignored.
map
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
mapToKey(GameAction, int)
- Method in class com.brackeen.javagamebook.input.
InputManager
Maps a GameAction to a specific key.
mapToMouse(GameAction, int)
- Method in class com.brackeen.javagamebook.input.
InputManager
Maps a GameAction to a specific mouse action.
markCompletelyDirty(JComponent)
- Method in class com.brackeen.javagamebook.graphics.
NullRepaintManager
MAX_ELAPSED_TIME
- Static variable in class com.brackeen.javagamebook.util.
TimeSmoothie
Don't allow the elapsed time between frames to be more than 100 ms
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Drone
MAX_SPEED
- Variable in class se.liu.student.kimgr905.tilegame.sprites.
Minilazer
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Player
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
PowerUp
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Shot.AimedShot
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Shot.BossCannon
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Shot.BossLazer
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Shot.DualShot
MAX_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Shot.PlayerShot
maxDistance
- Variable in class com.brackeen.javagamebook.sound.
Filter3d
meta(MetaMessage)
- Method in class com.brackeen.javagamebook.sound.
MidiPlayer
This method is called by the sound system when a meta event occurs.
MidiPlayer
- Class in
com.brackeen.javagamebook.sound
MidiPlayer()
- Constructor for class com.brackeen.javagamebook.sound.
MidiPlayer
Creates a new MidiPlayer object.
midiPlayer
- Variable in class com.brackeen.javagamebook.state.
ResourceManager
midiPlayer
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
Minilazer
- Class in
se.liu.student.kimgr905.tilegame.sprites
Minilazer is a ship that follows a certain path.
Minilazer(Animation, Animation)
- Constructor for class se.liu.student.kimgr905.tilegame.sprites.
Minilazer
Creates a minilazer ship with the specified animations.
minilazerSprite
- Variable in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
MOUSE_BUTTON_1
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_BUTTON_2
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_BUTTON_3
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_MOVE_DOWN
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_MOVE_LEFT
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_MOVE_RIGHT
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_MOVE_UP
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_WHEEL_DOWN
- Static variable in class com.brackeen.javagamebook.input.
InputManager
MOUSE_WHEEL_UP
- Static variable in class com.brackeen.javagamebook.input.
InputManager
mouseActions
- Variable in class com.brackeen.javagamebook.input.
InputManager
mouseClicked(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseDragged(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseEntered(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseExited(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseHelper(int, int, int)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseLocation
- Variable in class com.brackeen.javagamebook.input.
InputManager
mouseMoved(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mousePressed(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseReleased(MouseEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
mouseWheelMoved(MouseWheelEvent)
- Method in class com.brackeen.javagamebook.input.
InputManager
moveDown
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
moveLeft
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
moveRight
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
moveUp
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
Overview
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