A B C D E F G H I J K L M N O P R S T U W X Y

R

read(byte[], int, int) - Method in class com.brackeen.javagamebook.sound.FilteredSoundStream
Overrides the FilterInputStream method to apply this filter whenever bytes are read
read(byte[], int, int) - Method in class com.brackeen.javagamebook.util.LoopingByteInputStream
Reads length bytes from the array.
recenterMouse() - Method in class com.brackeen.javagamebook.input.InputManager
Uses the Robot class to try to postion the mouse in the center of the screen.
release() - Method in class com.brackeen.javagamebook.input.GameAction
Signals that the key was released
reloadMap(int) - Method in class se.liu.student.kimgr905.tilegame.TileGameResourceManager
Reloads the current map.
REMAINING_SIZE_UNKNOWN - Static variable in class com.brackeen.javagamebook.sound.FilteredSoundStream
 
remainingSize - Variable in class com.brackeen.javagamebook.sound.FilteredSoundStream
 
removeSprite(Sprite) - Method in class se.liu.student.kimgr905.tilegame.TileMap
Removes a Sprite from the LinkedList.
renderer - Variable in class se.liu.student.kimgr905.tilegame.GameManager
 
reset() - Method in class com.brackeen.javagamebook.input.GameAction
Resets this GameAction so that it appears like it hasn't been pressed.
reset() - Method in class com.brackeen.javagamebook.sound.EchoFilter
Clears this EchoFilter's internal delay buffer.
reset() - Method in class com.brackeen.javagamebook.sound.FilterSequence
Resets each SoundFilter in this FilterSequence.
reset() - Method in class com.brackeen.javagamebook.sound.SoundFilter
Resets this SoundFilter.
resetAllGameActions() - Method in class com.brackeen.javagamebook.input.InputManager
Resets all GameActions so they appear like they haven't been pressed.
ResourceManager - Class in com.brackeen.javagamebook.state
The ResourceManager class loads resources like images and sounds.
ResourceManager(GraphicsConfiguration) - Constructor for class com.brackeen.javagamebook.state.ResourceManager
Creates a new ResourceManager with the specified GraphicsConfiguration.
resourceManager - Variable in class se.liu.student.kimgr905.tilegame.GameManager
 
restoreScreen() - Method in class com.brackeen.javagamebook.graphics.ScreenManager
Restores the screen's display mode.
robot - Variable in class com.brackeen.javagamebook.input.InputManager
 
run() - Method in class com.brackeen.javagamebook.sound.SoundManager.SoundPlayer
 
run() - Method in class com.brackeen.javagamebook.test.GameCore
Calls init() and gameLoop()
run() - Method in class com.brackeen.javagamebook.util.ThreadPool.PooledThread
 
runTask(Runnable) - Method in class com.brackeen.javagamebook.util.ThreadPool
Requests a new task to run.

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