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read(byte[], int, int)
- Method in class com.brackeen.javagamebook.sound.
FilteredSoundStream
Overrides the FilterInputStream method to apply this filter whenever bytes are read
read(byte[], int, int)
- Method in class com.brackeen.javagamebook.util.
LoopingByteInputStream
Reads
length
bytes from the array.
recenterMouse()
- Method in class com.brackeen.javagamebook.input.
InputManager
Uses the Robot class to try to postion the mouse in the center of the screen.
release()
- Method in class com.brackeen.javagamebook.input.
GameAction
Signals that the key was released
reloadMap(int)
- Method in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
Reloads the current map.
REMAINING_SIZE_UNKNOWN
- Static variable in class com.brackeen.javagamebook.sound.
FilteredSoundStream
remainingSize
- Variable in class com.brackeen.javagamebook.sound.
FilteredSoundStream
removeSprite(Sprite)
- Method in class se.liu.student.kimgr905.tilegame.
TileMap
Removes a Sprite from the LinkedList.
renderer
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
reset()
- Method in class com.brackeen.javagamebook.input.
GameAction
Resets this GameAction so that it appears like it hasn't been pressed.
reset()
- Method in class com.brackeen.javagamebook.sound.
EchoFilter
Clears this EchoFilter's internal delay buffer.
reset()
- Method in class com.brackeen.javagamebook.sound.
FilterSequence
Resets each SoundFilter in this FilterSequence.
reset()
- Method in class com.brackeen.javagamebook.sound.
SoundFilter
Resets this SoundFilter.
resetAllGameActions()
- Method in class com.brackeen.javagamebook.input.
InputManager
Resets all GameActions so they appear like they haven't been pressed.
ResourceManager
- Class in
com.brackeen.javagamebook.state
The ResourceManager class loads resources like images and sounds.
ResourceManager(GraphicsConfiguration)
- Constructor for class com.brackeen.javagamebook.state.
ResourceManager
Creates a new ResourceManager with the specified GraphicsConfiguration.
resourceManager
- Variable in class se.liu.student.kimgr905.tilegame.
GameManager
restoreScreen()
- Method in class com.brackeen.javagamebook.graphics.
ScreenManager
Restores the screen's display mode.
robot
- Variable in class com.brackeen.javagamebook.input.
InputManager
run()
- Method in class com.brackeen.javagamebook.sound.
SoundManager.SoundPlayer
run()
- Method in class com.brackeen.javagamebook.test.
GameCore
Calls init() and gameLoop()
run()
- Method in class com.brackeen.javagamebook.util.
ThreadPool.PooledThread
runTask(Runnable)
- Method in class com.brackeen.javagamebook.util.
ThreadPool
Requests a new task to run.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
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FRAMES
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All Classes
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B
C
D
E
F
G
H
I
J
K
L
M
N
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P
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S
T
U
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X
Y