A B C D E F G H I J K L M N O P R S T U W X Y

B

background - Variable in class se.liu.student.kimgr905.tilegame.TileMapRenderer
 
behavior - Variable in class com.brackeen.javagamebook.input.GameAction
 
Biglazer - Class in se.liu.student.kimgr905.tilegame.sprites
Biglazer is a enemy ship that follows the player on the x-axis.
Biglazer(Animation, Animation) - Constructor for class se.liu.student.kimgr905.tilegame.sprites.Biglazer
Creates a new Biglazer with the specified animations.
biglazerSprite - Variable in class se.liu.student.kimgr905.tilegame.TileGameResourceManager
 
Boss - Class in se.liu.student.kimgr905.tilegame.sprites
Boss is a abstract class with static subclasses for all the different bosses in the game.
Boss(Animation, Animation) - Constructor for class se.liu.student.kimgr905.tilegame.sprites.Boss
 
boss - Variable in class se.liu.student.kimgr905.tilegame.TileMap
 
Boss.Boss1 - Class in se.liu.student.kimgr905.tilegame.sprites
Boss1 Follows the player on the x-axis and also moves up and down.
Boss.Boss1(Animation, Animation) - Constructor for class se.liu.student.kimgr905.tilegame.sprites.Boss.Boss1
Creates a new Boss1 with the specified animations.
boss1Sprite - Variable in class se.liu.student.kimgr905.tilegame.TileGameResourceManager
 
bossAimedSprite - Variable in class se.liu.student.kimgr905.tilegame.TileGameResourceManager
 
bossCannonSprite - Variable in class se.liu.student.kimgr905.tilegame.TileGameResourceManager
 
bossLazerSprite - Variable in class se.liu.student.kimgr905.tilegame.TileGameResourceManager
 

A B C D E F G H I J K L M N O P R S T U W X Y