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background
- Variable in class se.liu.student.kimgr905.tilegame.
TileMapRenderer
behavior
- Variable in class com.brackeen.javagamebook.input.
GameAction
Biglazer
- Class in
se.liu.student.kimgr905.tilegame.sprites
Biglazer is a enemy ship that follows the player on the x-axis.
Biglazer(Animation, Animation)
- Constructor for class se.liu.student.kimgr905.tilegame.sprites.
Biglazer
Creates a new Biglazer with the specified animations.
biglazerSprite
- Variable in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
Boss
- Class in
se.liu.student.kimgr905.tilegame.sprites
Boss is a abstract class with static subclasses for all the different bosses in the game.
Boss(Animation, Animation)
- Constructor for class se.liu.student.kimgr905.tilegame.sprites.
Boss
boss
- Variable in class se.liu.student.kimgr905.tilegame.
TileMap
Boss.Boss1
- Class in
se.liu.student.kimgr905.tilegame.sprites
Boss1 Follows the player on the x-axis and also moves up and down.
Boss.Boss1(Animation, Animation)
- Constructor for class se.liu.student.kimgr905.tilegame.sprites.
Boss.Boss1
Creates a new Boss1 with the specified animations.
boss1Sprite
- Variable in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
bossAimedSprite
- Variable in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
bossCannonSprite
- Variable in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
bossLazerSprite
- Variable in class se.liu.student.kimgr905.tilegame.
TileGameResourceManager
Overview
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Tree
Deprecated
Index
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FRAMES
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All Classes
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F
G
H
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J
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M
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T
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