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F

filter(byte[], int, int) - Method in class com.brackeen.javagamebook.sound.EchoFilter
Filters the sound samples to add an echo.
filter(byte[], int, int) - Method in class com.brackeen.javagamebook.sound.Filter3d
Filters the sound so that it gets more quiet with distance.
filter(byte[], int, int) - Method in class com.brackeen.javagamebook.sound.FilterSequence
Filters the sound simple through each SoundFilter in this FilterSequence.
filter(byte[]) - Method in class com.brackeen.javagamebook.sound.SoundFilter
Filters an array of samples.
filter(byte[], int, int) - Method in class com.brackeen.javagamebook.sound.SoundFilter
Filters an array of samples.
Filter3d - Class in com.brackeen.javagamebook.sound
The Filter3d class is a SoundFilter that creates a 3d sound effect.
Filter3d(Sprite, Sprite, int) - Constructor for class com.brackeen.javagamebook.sound.Filter3d
Creates a new Filter3d object with the specified source and listener Sprites.
FilteredSoundStream - Class in com.brackeen.javagamebook.sound
The FilteredSoundStream class is a FilterInputStream that applies a SoundFilter to the underlying input stream.
FilteredSoundStream(InputStream, SoundFilter) - Constructor for class com.brackeen.javagamebook.sound.FilteredSoundStream
Creates a new FilteredSoundStream object with the specified InputStream and SoundFilter.
filters - Variable in class com.brackeen.javagamebook.sound.FilterSequence
 
FilterSequence - Class in com.brackeen.javagamebook.sound
The FilterSequence class is a SoundFilter that combines several SoundFilters at once.
FilterSequence(SoundFilter[]) - Constructor for class com.brackeen.javagamebook.sound.FilterSequence
Creates a new FilterSequence object with the specified array of SoundFilters.
findFirstCompatibleMode(DisplayMode[]) - Method in class com.brackeen.javagamebook.graphics.ScreenManager
Returns the first compatible mode in a list of modes.
firstIndex - Variable in class com.brackeen.javagamebook.util.TimeSmoothie
 
FOLLOW_SPEED - Static variable in class se.liu.student.kimgr905.tilegame.sprites.Biglazer
 
FOLLOW_SPEED_FAST - Static variable in class se.liu.student.kimgr905.tilegame.sprites.Boss.Boss1
 
FOLLOW_SPEED_SLOW - Static variable in class se.liu.student.kimgr905.tilegame.sprites.Boss.Boss1
 
followSpeed - Variable in class se.liu.student.kimgr905.tilegame.sprites.Boss.Boss1
 
FONT_SIZE - Static variable in class com.brackeen.javagamebook.test.GameCore
 
FRAME_RATE_RECALC_PERIOD - Static variable in class com.brackeen.javagamebook.util.TimeSmoothie
How often to recalc the frame rate
frameRate - Variable in class com.brackeen.javagamebook.util.TimeSmoothie
 
frames - Variable in class com.brackeen.javagamebook.graphics.Animation
 

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