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filter(byte[], int, int)
- Method in class com.brackeen.javagamebook.sound.
EchoFilter
Filters the sound samples to add an echo.
filter(byte[], int, int)
- Method in class com.brackeen.javagamebook.sound.
Filter3d
Filters the sound so that it gets more quiet with distance.
filter(byte[], int, int)
- Method in class com.brackeen.javagamebook.sound.
FilterSequence
Filters the sound simple through each SoundFilter in this FilterSequence.
filter(byte[])
- Method in class com.brackeen.javagamebook.sound.
SoundFilter
Filters an array of samples.
filter(byte[], int, int)
- Method in class com.brackeen.javagamebook.sound.
SoundFilter
Filters an array of samples.
Filter3d
- Class in
com.brackeen.javagamebook.sound
The Filter3d class is a SoundFilter that creates a 3d sound effect.
Filter3d(Sprite, Sprite, int)
- Constructor for class com.brackeen.javagamebook.sound.
Filter3d
Creates a new Filter3d object with the specified source and listener Sprites.
FilteredSoundStream
- Class in
com.brackeen.javagamebook.sound
The FilteredSoundStream class is a FilterInputStream that applies a SoundFilter to the underlying input stream.
FilteredSoundStream(InputStream, SoundFilter)
- Constructor for class com.brackeen.javagamebook.sound.
FilteredSoundStream
Creates a new FilteredSoundStream object with the specified InputStream and SoundFilter.
filters
- Variable in class com.brackeen.javagamebook.sound.
FilterSequence
FilterSequence
- Class in
com.brackeen.javagamebook.sound
The FilterSequence class is a SoundFilter that combines several SoundFilters at once.
FilterSequence(SoundFilter[])
- Constructor for class com.brackeen.javagamebook.sound.
FilterSequence
Creates a new FilterSequence object with the specified array of SoundFilters.
findFirstCompatibleMode(DisplayMode[])
- Method in class com.brackeen.javagamebook.graphics.
ScreenManager
Returns the first compatible mode in a list of modes.
firstIndex
- Variable in class com.brackeen.javagamebook.util.
TimeSmoothie
FOLLOW_SPEED
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Biglazer
FOLLOW_SPEED_FAST
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Boss.Boss1
FOLLOW_SPEED_SLOW
- Static variable in class se.liu.student.kimgr905.tilegame.sprites.
Boss.Boss1
followSpeed
- Variable in class se.liu.student.kimgr905.tilegame.sprites.
Boss.Boss1
FONT_SIZE
- Static variable in class com.brackeen.javagamebook.test.
GameCore
FRAME_RATE_RECALC_PERIOD
- Static variable in class com.brackeen.javagamebook.util.
TimeSmoothie
How often to recalc the frame rate
frameRate
- Variable in class com.brackeen.javagamebook.util.
TimeSmoothie
frames
- Variable in class com.brackeen.javagamebook.graphics.
Animation
Overview
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