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| Packages that use TileMap | |
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| se.liu.student.kimgr905.tilegame | |
| Uses of TileMap in se.liu.student.kimgr905.tilegame |
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| Fields in se.liu.student.kimgr905.tilegame declared as TileMap | |
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private TileMap |
GameManager.map
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| Methods in se.liu.student.kimgr905.tilegame that return TileMap | |
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private TileMap |
TileGameResourceManager.loadMap(java.lang.String filename,
int screenHeight)
Loads a TileMap based on the filename given. |
TileMap |
TileGameResourceManager.loadNextMap(int screenHeight)
Load the next map. |
TileMap |
TileGameResourceManager.reloadMap(int screenHeight)
Reloads the current map. |
| Methods in se.liu.student.kimgr905.tilegame with parameters of type TileMap | |
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void |
TileGameResourceManager.addBossShot(TileMap map,
Ship ship)
Adds bosshots to the TileMap. |
void |
TileGameResourceManager.addPlayerShot(TileMap map,
Player player)
Adds playershots to the TileMap. |
private static void |
TileGameResourceManager.addSprite(TileMap map,
Sprite hostSprite,
int tileX,
int tileY)
Adds and centers a sprite on the TileMap. |
void |
TileMapRenderer.draw(java.awt.Graphics2D g,
TileMap map,
int screenWidth,
int screenHeight)
Draws the specified TileMap. |
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