Uses of Class
se.liu.student.kimgr905.tilegame.sprites.Shot

Packages that use Shot
se.liu.student.kimgr905.tilegame   
se.liu.student.kimgr905.tilegame.sprites   
 

Uses of Shot in se.liu.student.kimgr905.tilegame
 

Methods in se.liu.student.kimgr905.tilegame with parameters of type Shot
private  void GameManager.checkShotCollision(Shot shot)
          PlayerShot collision.
private  void GameManager.updateShot(Shot shot, long elapsedTime)
          Updates the shots x and y position, checks for collision.
 

Uses of Shot in se.liu.student.kimgr905.tilegame.sprites
 

Subclasses of Shot in se.liu.student.kimgr905.tilegame.sprites
static class Shot.AimedShot
          A AimedShot is a shot with one animation.
static class Shot.BossCannon
          A BossCannon is a shot with one animation.
static class Shot.BossLazer
          A BossLazer is a shot with one Animation.
static class Shot.DualShot
          DualShot is a shot with one animation.
static class Shot.PlayerShot
          The Player's shots, has one animation.