Uses of Package
se.liu.student.kimgr905.tilegame.sprites

Packages that use se.liu.student.kimgr905.tilegame.sprites
com.brackeen.javagamebook.sound   
se.liu.student.kimgr905.tilegame   
se.liu.student.kimgr905.tilegame.sprites   
 

Classes in se.liu.student.kimgr905.tilegame.sprites used by com.brackeen.javagamebook.sound
Sprite
          A sprite is a object with a Animation, and information about x and y-position as well as velocity and current state.
 

Classes in se.liu.student.kimgr905.tilegame.sprites used by se.liu.student.kimgr905.tilegame
Player
          The Player
PowerUp
          A PowerUp class is a Sprite that the player can pick up.
Ship
          A Ship is a Sprite that has three Animations and a certain amount of hitpoints.
Shot
          A shot is a Sprite that has one Animation.
Sprite
          A sprite is a object with a Animation, and information about x and y-position as well as velocity and current state.
 

Classes in se.liu.student.kimgr905.tilegame.sprites used by se.liu.student.kimgr905.tilegame.sprites
Boss
          Boss is a abstract class with static subclasses for all the different bosses in the game.
Player
          The Player
PowerUp
          A PowerUp class is a Sprite that the player can pick up.
Ship
          A Ship is a Sprite that has three Animations and a certain amount of hitpoints.
Shot
          A shot is a Sprite that has one Animation.
Sprite
          A sprite is a object with a Animation, and information about x and y-position as well as velocity and current state.