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| Packages that use se.liu.student.kimgr905.tilegame.sprites | |
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| com.brackeen.javagamebook.sound | |
| se.liu.student.kimgr905.tilegame | |
| se.liu.student.kimgr905.tilegame.sprites | |
| Classes in se.liu.student.kimgr905.tilegame.sprites used by com.brackeen.javagamebook.sound | |
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| Sprite
A sprite is a object with a Animation, and information about x and y-position as well as velocity and current state. |
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| Classes in se.liu.student.kimgr905.tilegame.sprites used by se.liu.student.kimgr905.tilegame | |
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| Player
The Player |
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| PowerUp
A PowerUp class is a Sprite that the player can pick up. |
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| Ship
A Ship is a Sprite that has three Animations and a certain amount of hitpoints. |
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| Shot
A shot is a Sprite that has one Animation. |
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| Sprite
A sprite is a object with a Animation, and information about x and y-position as well as velocity and current state. |
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| Classes in se.liu.student.kimgr905.tilegame.sprites used by se.liu.student.kimgr905.tilegame.sprites | |
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| Boss
Boss is a abstract class with static subclasses for all the different bosses in the game. |
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| Player
The Player |
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| PowerUp
A PowerUp class is a Sprite that the player can pick up. |
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| Ship
A Ship is a Sprite that has three Animations and a certain amount of hitpoints. |
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| Shot
A shot is a Sprite that has one Animation. |
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| Sprite
A sprite is a object with a Animation, and information about x and y-position as well as velocity and current state. |
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